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Top 5 Wednesday: Books That Would Make Good Video Games

Top 5 Wednesday is a weekly meme from Goodreads, created by Lainey from Gingerreadslainey and now moderated by Sam from ThoughtsOnTomes.

I’m going back in time in the T5W bank, because today’s was sci-fi/fantasy related again and I just did one of those! Let’s mix it up a bit =P I’m slowly getting back into games after trying Horizon Zero Dawn~

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5. Eleanor & Park by Rainbow Rowell

Thought of you, Nancy! =P Eleanor & Park is an incredibly cute but incredibly heartbreaking story about two misfit teenagers falling in love. It’s set in the ’80s, but I often forgot that while reading it because the story and themes are so timeless. I think it would make a great 8 bit platformer game. You could alternate playing as Eleanor and Park every other level, and find different comics and tapes referenced in the book to give to the other person. There could be a heart meter that goes up or down depending on how many or what you find and give. And maybe the game would reveal the three mysterious words on the postcard – and change every time depending on how you play and how full you get the meter!

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4. Daughter of Smoke & Bone trilogy by Laini Taylor

The first book is amazing and even if the sequels aren’t on the same level, y’all should read it. This trilogy is about a girl with blue hair named Karou, an artist who’s raised by monsters. One of her guardians deals in animal teeth, and you find out later he builds other creatures from the teeth he collects and strings together like necklaces. Wouldn’t that be an awesome sidequest in a game??? Finding teeth and stringing them together to build creatures for an army, each animal with different stat attributes? Deal me in!

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3. Wonder Woman by George Perez

Okay, I admit I’ll take any incarnation of WW as a game, but the story and art of this run are iconic and stellar! I think it would lend itself well to a video game. There are also plenty of plot threads – main and side – that would translate well to a game. As it was written in the ’80s, I imagine it as another 8 bit sidescroller… complete with all the melodramatic cheesy dialogue goodness!

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2. Birds of Prey by Gail Simone

There are a lot of angles from which a Birds game could be played. You could play strictly as Oracle, where you choose the heroes you send into the field, and see them from a birds-eye view (pun not intended!), and manipulate them as if you were playing a tactical board game. In addition to moving your heroines around, there could also be puzzles to solve and codes to crack in order for the mission to succeed. You could also play as one of the heroes and go into the field, with Oracle as your AI guide, for a more action-oriented game. I feel no matter which incarnation you get, there should be a role-playing element, to highlight the bond between the Birds so evident in the comics!

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1. Harry Potter by J.K. Rowling

Okay I know we’ve had ports of movie tie-ins to just about every console and handheld from the PS1 and GameBoy on… we had Pottermore back when it was actually a game (and I’m still incredibly salty it’s not anymore)… but wHERE IS MY HARRY POTTER SIMULATOR??? WHEN CAN I MAKE MY OWN CHARACTER AND PLAY AS HER THROUGH HOGWARTS??? WHEN?!!?!? IT’S 2017 AND WE DON’T HAVE THIS YET AND IT’S A TRAVESTY TO HUMANKIND TBH

Honorable mention was a Batgirl game… one half-baked Arkham Knight DLC is never going to be enough… #saltyaboutit

What book to game incarnations would you want to see? =D

– Kathleen

Assassin’s Creed (Vol. 6): Leila

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Corbeyran, Eric, and Djillali Defali. Assassin’s Creed (Vol. 6): Leila. 2015.

El Cakr has been imprisoned for refusing to hand over the Scepter of Aset to the ruling powers in Egypt. He is thrown in the same cell as a woman named Leila, who has confessed to killing the Sultan. Together, they make their escape. Unsure if he should trust her, El Cakr leaves her at their makeshift hideout and seeks out Ali in nearby Edfu, where he has tasked his young apprentice with keeping the Scepter safe. However, they are ambushed by no other than Leila – who lied to El Cakr about her allegiances. The fight that ensues is deadly – what becomes of the Scepter? Who will access the correct memories in time: the Assassins, or the Templars, with Jonathan Hawk’s DNA grafted inside Subject 19?

If I thought the last volume was full of plot twists, oh boy. You guys are really in for a ride with this one. I kept continually gasping from all the surprises XD The entire series has been fast-paced. It ends on a satisfying, though somewhat loose-ended note. It’s been a wonderful addition to the Assassin’s Creed series but will also appeal to readers who like a lot of action and multiple storylines. Definitely recommended!

– Kathleen

Dragon Age (Vol. 3): Until We Sleep

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Gaider, David, Alexander Freed, and Chad Hardin. Dragon Age (Vol. 3): Until We Sleep. 2013.

The final installment of the Dragon Age series shows Alistair, Isabela, Varric, and now Sten finally on their way to confront the blood mage Aurelian Titus, who has kidnapped Alistair’s father. Varric sneaks into the fortress as the Qunari forces stage a full-frontal assault. There, he finds Mae, an old friend of his, being held prisoner, as well as King Maric. He is hooked up to some sort of device. Varric shoots it, and… wakes up in bed? Was he dreaming, or is he dreaming now? Can he find his friends in time to stop Titus once and for all? And what will become of King Maric?

This one was told from Varric’s point of view, like the first was from Alistair’s and the second from Isabela’s. That made this one my favorite XD There are a lot more supernatural and magical elements in this one as opposed to the other two, and they are handled well. The end wasn’t exactly satisfying from a reader’s point of view, but everything wrapped up and there were no loose ends. A wonderful fantasy trilogy for those who aren’t familiar with the game series, and a really fun add-on to those who are. These are on my to-buy list for sure =P

– Kathleen

Assassin’s Creed (Vol. 5): El Cakr

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Corbeyran, Eric, and Djillali Defali. Assassin’s Creed (Vol. 5): El Cakr. 2014.

On a bright, moonlit night in 1341 Cairo, Sultan Al-Nasir Muhammad is stabbed to death by a courtesan. El Cakr worries about the political state the assassination will leave Egypt in as he continues searching for the Scepter of Aset. He and Ali, his apprentice, finally have a lead on the piece of dagger handle that was their only clue. They manage to recover it, but what will happen when El Cakr has to present it to the new and corrupt leaders of Egypt? In the present day, Johnathan Hawk has recovered from his stroke and a new eye grafted in place of his old. Abstergo Industries has finally perfected what they call Subject 19, a disturbing weapon that may spell the end for the Assassins in the race to find the First Civ artifacts.

There were a lot of plot twists in this one, which made it fun and keeps you on your toes. The art was as brilliant and detailed as ever. There is a gorgeous panel near the end of El Cakr in the Sultan’s palace, panned out so you can see the mosaics and architecture glowing in the noonday sun. The present-day story is now completely devoid of familiar characters from the game, so it was a little hard to keep everyone straight. I look forward to more!

– Kathleen

Dragon Age (Vol. 2): Those Who Speak

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Gaider, David, Alexander Freed, and Chad Hardin. Dragon Age (Vol. 2): Those Who Speak. 2013.

The adventures of Alistair, Isabela, and Varric continue in this volume. They have traveled to Tevinter in search of Magister Aurelian Titus, who they’ve learned has kidnapped Alistair’s father. They confront him at a ball, but he escapes. They do manage to discover the location of his hideout, and set out at once. Isabela’s ship is chased and run aboard by Qunari forces, who capture them and take them to their island home. It is there that Alistair meets an old friend he never expected to see again, and asks for help in rescuing King Maric. It is here also, in a deep, dark dungeon, that Isabela – the mysterious, fierce pirate – must confront her past if she is to escape.

I really liked the art in this one. There were a lot of flashback sequences and the color palette changed accordingly to each one; very nicely done. It was also really nice to learn more about Isabela, though some of the decisions she made gave me chills. Everyone was kept wonderfully in character. I can’t wait to get to the next part!

– Kathleen

Assassin’s Creed (Vol. 4): Hawk

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Corbeyran, Eric, and Djillali Defali. Assassin’s Creed (Vol 4): Hawk. 2013.

The next installment of the Assassin’s Creed series takes us to Cairo, Egypt, in 1340. An assassin named El Cakr is hired to recover the stolen Scepter of Aset. We are living these memories through Johnathan Hawk, an assassin who is very sensitive to the Animus. He could face serious consequences if left in there too long. The modern-day Templars are after the Scepter – and a piece of Johnathan (no, literally. They want his eye).

That was a pretty short review but this was a pretty short volume XD I probably should have waited until they published the next three volumes in one book (in English), but I couldn’t wait =P It’s not clear yet exactly how Johnathan fits into the story but the mystery is enough to keep me going. Plus, Egyptian assassin!

– Kathleen

Assassin’s Creed: The Ankh of Isis Trilogy

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Corbeyran, Eric, and Djillali Defali. Assassin’s Creed: The Ankh of Isis Trilogy. 2013.

Assassin’s Creed is one of my favorite video game series. (But like. Only before Black Flag.) I have really fond memories of my first year away at school playing this series for the first time. I’ve met many of my online friends because of these games. I’m pretty sure I’ve read this graphic novel before, at the height of my obsession, but decided to pick it up again for this blog.

Much like the games, the modern day and historical stories are told together. Desmond Miles has been kidnapped and forced into the Animus by Abstergo. Lucy helps him escape and takes him to the Assassins, who ask him to go into the Animus again, to relive more memories and help them recover Pieces of Eden. While we see snippets of the stories of the ancestors we know and love, the graphic follows another ancestor. His name is Aquilus, and he was alive and operating in the Roman Empire during the third century. He recovers an artifact, the Ankh of the Egyptian goddess Isis, though it nearly costs him his life. He is saved by his cousin Accicepter, but little does Aquilus know that the tiny artifact will soon cost him much more. When it is stolen, can he recover it in time? Can Desmond and the modern day Assassins recover the long-lost Ankh before Abstergo can get their hands on it?

The art is richly detailed, just like that of the games. I was always drawn to the sweeping landscapes and atmosphere of the games. The graphic felt much the same, though the color palette and lighting are a little darker. The story, once you get past what you’ve played, is fast-paced and action-packed. I’ve already gotten the next few volumes and can’t wait to check them out~

– Kathleen

Dragon Age: The Silent Grove

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Gaider, David, Alexander Freed, and Chad Hardin. Dragon Age: The Silent Grove. 2012.

Ten years after the Fifth Blight that wiped out all but two Grey Wardens and nearly destroyed the world, King Alistair Theirin embarks on a quest. Enlisting the help of Isabela Rivaini and Varric Tethras, he sets off to Antiva to break into an archive. Not just any archive – the one kept by the deadly assassins, the Crows! He discovers a cell number in the Crow’s prison, one that holds someone very dear to him… but who? The way points to the Tellari Swamps, where the witch Yavana resides. Why is Alistair so desperate to speak to her, even though he hates Witches of the Wilds? What – or who else – will they find?

I looove Dragon Age. It’s one of my favorite all time games. I adored this graphic novel. I loved the attention to detail in the art, especially the lighting. The graphic novel was rendered as beautifully as the games! My favorite part was that Varric was in it. My best bro!!! I love him ❤

It would be pretty easy to follow if you hadn’t played the games. There is a short little forward that gives you some background information, which is nice. Fantasy readers will love it! =P

– Kathleen

Prince of Persia

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Mechner, Jordan, A.B. Sina, LeUyen Pham, and Alex Puvilland. Prince of Persia. 2010.

I’m a fan of the Prince of Persia game series (I love all things ancient Middle-Eastern and Byzantine thanks to my childhood obsession with Aladdin), so I was excited for this graphic. There are many different incarnations of the Prince, and this graphic is no different. It’s the story of two different Princes in different points in time and how their stories relate.

That’s pretty much all I can tell you. Other than that, I was sooo confused. It of course doesn’t resolve itself until the very end but I felt after finishing I had to go back and start over again to get everything straight. I didn’t, ‘cuz I was so frustrated with it. Who has time for that anyway?

The art is kind of cool, it’s really angular and there are lots of supernatural elements in it. There is no distinction between past and present, fantasy and reality, which kind of keeps you on your toes but that was probably why I was so freaking confused reading it. There are some bits that are shown in a more stylized manner, with pretty borders around the panels like the borders of Persian rugs. That was really the only part I liked.

There’s an afterward by Jordan Mechner, the author of the novel and the guy who wrote the original Prince of Persia computer game. He talks about how the Prince isn’t really a character, per say, but an idea. That’s why all the ports of the original game all looked different, and why there is such an overabundance of ambiguity in this graphic novel. I like ambiguity. I like things that make me think. But this one makes you work way too hard. Skip this graphic in favor of the games. Trust me. The games, challenging as they are, won’t give you nearly as big a headache.

– Kathleen

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